using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sugar.Enties
{
///
/// 模块状态
///
public enum ModuleState
{
///
/// 未知
///
Unbeknown = 0,
///
/// 可见的
///
Eyeable = 1,
///
/// 可操作的,审核意见框没有待选择项
///
Operable = 2,
///
/// 不可见的
///
Sightless = 3,
///
/// 其它的
///
Other = 4,
///
/// 条件控制
///
Condition = 5,
///
/// 等待签收(流程生成)
///
Begin = 6,
///
/// 已经完成(流程生成)
///
End = 7,
///
/// 可操作,也可选择待选择
///
NotMustOperable = 8,
///
/// 可操作,不可选择待选择
///
MustOperable = 9
}
}