using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Sugar.Enties { /// /// 模块状态 /// public enum ModuleState { /// /// 未知 /// Unbeknown = 0, /// /// 可见的 /// Eyeable = 1, /// /// 可操作的,审核意见框没有待选择项 /// Operable = 2, /// /// 不可见的 /// Sightless = 3, /// /// 其它的 /// Other = 4, /// /// 条件控制 /// Condition = 5, /// /// 等待签收(流程生成) /// Begin = 6, /// /// 已经完成(流程生成) /// End = 7, /// /// 可操作,也可选择待选择 /// NotMustOperable = 8, /// /// 可操作,不可选择待选择 /// MustOperable = 9 } }